Feels like I’ve spent hours on this mess. It’s simple but frustrating. The controls are wonky, and the physics sometimes betray you. Yet it’s strangely addictive in a tired way. Like, you think you’ll turn it off but then you keep going. Just one more game, right?
Sumo Battle! is a neat but tricky game. It’s all about knocking opponents out of the ring. The physics can be wonky, making some moves feel unpredictable. Beginners might get annoyed by how random some hits feel, but it’s easy to pick up and play with a little practice.
Building your sumo wrestler mid-game is straightforward. Focus on weight and balance. Some players swear by heavier characters for stability. There’s not much variety in options but mixing different loadouts can give you an edge. It’s pretty much trial and error mostly, no real secrets found.
If you want an edge, try to stay grounded. Moving around randomly only makes you vulnerable. Quick tip: nudge opponents at just the right angle and keep your stance low. I found that waiting a little before attacking can surprise them more often. Annoying how addicting it gets even when you’re tired.
The game doesn’t have a deep story. It’s just a series of matches. Winning enough gets you new characters and arenas. There’s no real ending, just more fights. It’s repetitive but somehow you keep playing to see if you can improve, even when you’re exhausted.