Some days you just want to mindlessly shoot stuff and not think too hard. Dark War is that kind of game. Simple, repetitive, with a grind that gets worse before it gets better. Beware of the pesky bugs that pop in randomly. You might get hooked longer than you want.
Dark War has some neat ideas, but they feel tricky to master. The physics are wonky sometimes, making control frustrating. The game basically boils down to clicking and upgrading, but movement can be awkward. It's not the worst, but don’t expect smooth sailing every time.
The secret to a decent run is mixing your weapons with the right armor. Focus on boosting attack speed and health early. Don’t waste points on things you don’t understand. Pro players tend to favor survivability first, then attack, but honestly, it’s all about luck sometimes.
If you want a shortcut, keep farming the same enemies for loot. The more you play, the easier it gets to level up your gear. An annoying part? The timer resets often, which means you spend more time waiting than fighting. The trick is to upgrade before fighting the big bosses.
The story is pretty straightforward. You start as a weak hero, fight through hordes of enemies, and face a few boss fights. The ending? Not much of a surprise. It wraps up quickly, but the grind to reach it can get tiresome. Overall, a decent time-waster with some annoying quirks.