Ever feel like games are just too much sometimes? Airship War: Armada throws you into chaotic battles with blurry physics and tricky controls. It’s a grind that can draw you in but also annoy the hell out of you. Hard to tell what’s going on half the time.
This game has neat ideas, but the physics feel wonky. Making sense of the controls and timing takes some patience. It’s tricky to master, especially at first. Still, it’s a decent way to pass time if you don’t mind the sacrifices.
People swear by certain setups, but honestly, the balance is weird. You can experiment with different guns and armor, but nothing’s guaranteed to work well long term. It’s mostly about finding what chips away your frustration the least.
My secret is to focus on upgrading your main ship rather than trying to diversify early. It’s tempting to try everything, but sticking to a solid loadout speeds things up considerably. Annoying at first, but worth it once you get the hang of it.
The story is a bit standard. You fly, shoot, upgrade, and face bosses. The ending feels rushed, kind of anticlimactic. It’s a typical grind with some moments that keep you playing longer than expected. Not perfect, but it works if you want something simple.
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